This is my 2D Shooter Project. 

Modifications:

1) I completed a complete interesting, comprehensive, and coherent level. I added levels 3, 4, and 5. 

2) I added multiple additional levels and tied them in to create a logical progression in my game. For example, in level 3 I added 1 diagonal chasing, 1 straight chasing, 1 straight shooter, and 1 diagonal shooter. In level 4 I kept everything from level 3, but added 1 straight shooter and 1 diagonal shooter in addition. In level 5 I kept everything from level 4, but added 1 diagonal chasing and 1 straight chasing in addition. In each level, the amount of enemies to defeat increases. For instance, there are 3 enemies to defeat in level 1, 5 enemies to defeat in level 2, 7 enemies to defeat in level 3, 9 enemies to defeat in level 4, and 11 enemies to defeat in level 5.

3) I modified the out of game menus in a few different ways. I changed the main menu UI backdrop color to pink, I changed the colors of the main menu buttons, and I changed the name of the game on the main menu to "Galaxy Attack!".

These are all design modifications.


Credits:

Created by Grace Semaan

Download

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Mac Build Final.zip 40 MB
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Windows Build Final.zip 30 MB

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